My passion for sound design started in music engineering. Growing up my instrument of choice was piano, and the more I learned about music theory and performance the more I wanted to learn about the recording process. I went to SCAD for sound design and that's where I was exposed to a new world of sound for film and games. My first internship after college was at Turner Studios which morphed into Warner Bros Discovery. I worked on branded network commercials for Cartoon Network, TNT, TCM, TBS, TruTV, and NBA.
I have always been passionate about game audio, so I was excited when I had the opportunity to work at Monolith Productions. I am currently at Monolith Productions working on their Wonder Woman video game that is expected to ship in 2025. I am working as a sound designer, foley artist/mixer, and audio implementor.
When I'm not doing audio I enjoy hiking, yoga, martial arts, painting, piano, video and board games, watching movies, and being a cat mom to my fur babies Olive and Mocha.
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